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 Weapons Of Power

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*SR!*Harima

*SR!*Harima


Number of posts : 134
Age : 37
Location : Mexico, Durango
Registration date : 2008-01-31

Weapons Of Power Empty
PostSubject: Weapons Of Power   Weapons Of Power EmptyTue May 06, 2008 12:35 am

Where i can get the mod of Weapons of Power?
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Z

Z


Number of posts : 30
Age : 43
Location : Finland
Registration date : 2008-01-23

Weapons Of Power Empty
PostSubject: Re: Weapons Of Power   Weapons Of Power EmptyTue May 06, 2008 4:02 am

There is several places to download wop.

http://www.google.com/search?hl=fi&q=ut2004+weapons+of+power&btnG=Hae&lr=
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*SR!*Harima

*SR!*Harima


Number of posts : 134
Age : 37
Location : Mexico, Durango
Registration date : 2008-01-31

Weapons Of Power Empty
PostSubject: .......................   Weapons Of Power EmptyTue May 06, 2008 7:52 am

But i gone to some and there isnt
The link its bad
Error 404
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Z

Z


Number of posts : 30
Age : 43
Location : Finland
Registration date : 2008-01-23

Weapons Of Power Empty
PostSubject: Re: Weapons Of Power   Weapons Of Power EmptyTue May 06, 2008 9:05 am

*CFU!*Urahara wrote:
But i gone to some and there isnt
The link its bad
Error 404
Hmm.. links worked earlier. Well you could take weapons of power from your cache.

Use example UT Cache Manager to get files from your cache easily.
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*SR!*Harima

*SR!*Harima


Number of posts : 134
Age : 37
Location : Mexico, Durango
Registration date : 2008-01-31

Weapons Of Power Empty
PostSubject: Well, if i do that..   Weapons Of Power EmptyThu May 08, 2008 12:35 am

If i do that, i must make a UCL then
Well, i can, but will be hard discover how to make one xD
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Z

Z


Number of posts : 30
Age : 43
Location : Finland
Registration date : 2008-01-23

Weapons Of Power Empty
PostSubject: Re: Weapons Of Power   Weapons Of Power EmptyThu May 08, 2008 1:48 am

*CFU!*Urahara wrote:
If i do that, i must make a UCL then
Well, i can, but will be hard discover how to make one xD
.ucl can be made easily with ucc.exe too. Here is .ucl. Copy and Paste it to Notepad and save as "WeaponsOfPower.ucl"
Code:
Mutator=(ClassName=WeaponsOfPower.WeaponsOfPower,GroupName=WOP,IconMaterialName=MutatorArt.nosym,FriendlyName=WeaponsOfPower.WeaponsOfPower.FriendlyName,Description=WeaponsOfPower.WeaponsOfPower.Description,FriendlyName=WeaponsOfPower.WeaponsOfPower.FriendlyName,FallbackName="Weapons of Power",FallbackDesc="Updates UT2004RPG with a new set of weapons that allow all of the familiar modifiers, and some new ones, to be applied as power ups, creating a plethora of weapon combinations!")

Then just take WeaponsOfPower.u WeaponsOfPowerMeshes.usx and WeaponsOfPowerTextures.utx files from your cache.

Put files to correct places.
---------------------------------------------------
System/WeaponsOfPower.u
System/WeaponsOfPower.ucl
Textures/WeaponsOfPowerTextures.utx
StaticMeshes/WeaponsOfPowerMeshes.usx
---------------------------------------------------

Open your ut2004rpg.ini and add "WeaponModifiers=(WeaponClass=Class'WeaponsOfPower.WeaponOfPower',Chance=1)" to weaponmodifiers list.

You can add some extra artifacts too.

RepairKit:
Code:
AvailableArtifacts=(ArtifactClass=Class'WeaponsOfPower.RepairKitArtifact',Chance=1)

Upgrade Kit:
Code:
AvailableArtifacts=(ArtifactClass=Class'WeaponsOfPower.UpgradeKitArtifact',Chance=1)

Revive Artifact:
Code:
AvailableArtifacts=(ArtifactClass=Class'WeaponsOfPower.ReviveArtifact',Chance=1)

Ghost Artifact
Code:
AvailableArtifacts=(ArtifactClass=Class'WeaponsOfPower.GhostArtifact',Chance=2)

Unload Artifact (If you deny players unloading their wops then you can add this too to make it possible.)
Code:
AvailableArtifacts=(ArtifactClass=Class'WeaponsOfPower.UnloadArtifact',Chance=2)
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PostSubject: Re: Weapons Of Power   Weapons Of Power Empty

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