Cosmic Monsters version 1.04 by Tawn
Cosmic Monsters are an evolved and advanced species of their normal brethren. Their skin cells have developed light absorbing pigments, making it harder for enemies to target. A small force field surrounding these monsters defy gravity, allowing them to take off in the air at speed. They all fire a super charged cell plasma. The nucelus of the cell has been powered with high intensity protons which creates an imbalance with the negative, therefore upon contact with a surface, creates a shockwave explosion. These monsters were called the cosmic monsters, because of their ability to fly and have unnatural powers.
New update for version 1.04:
- Remove cosmic queen
New update for version 1.03:
- Cosmic Queen no longer needs the XS vehicles, since it now does not use the file packages from it.
- Cosmic Queen now fires the leviathan missilesNew to version 1.03:
- Cosmic Slith
- Cosmic Titan
- Cosmic Queen
- Cosmic Titans and Queens are different than the other normal cosmic monsters. Titans shoot
a slow moving, but an utterly devastating ball of plasma, made up of high powered atoms that
divide upon impact, much like a nuclear atomic bomb would. Titans also keep their original elements
of rock throwing. Queens have highly advanced since their last brethren. Queens fire a very quick
and rapid ray of negatively charged balls which contain small particles of magnetic force. The
magnetic force pulls the balls around the enemy, rather than directly onto the enemy. By doing this,
the cosmic queens can cover a vast area in one strike. Once the balls hit a surface, the discharge
of the negative and the discharge of the magnetic field create a neutral ground, therefore victims
do not feel a knockback or push when hit by the rays of shock balls.
Changes since version 1.02:
- Decreased the health of monsters
- Decreased the airspeed of monsters
- Decreased the groundspeed of monsters
- Decreased projectile speed of monsters
- Made monsters more visible to see, however still have the element of invisibility
- Made a damage type for each monster
- Increased drawscale and mass scale for projectiles
To install, extract the CosmicMonsters103.u file and the CosmicQueen(EditA).u file into your system folders.
Add these lines to your satoremonsterpack.ini:
MonsterTable=(MonsterName="Cosmic Krall",MonsterClassName="CosmicMonsters103.CosmicKrall")
MonsterTable=(MonsterName="Cosmic Brute",MonsterClassName="CosmicMonsters103.CosmicBrute")
MonsterTable=(MonsterName="Cosmic Gasbag",MonsterClassName="CosmicMonsters103.CosmicGasbag")
MonsterTable=(MonsterName="Cosmic Skaarj",MonsterClassName="CosmicMonsters103.CosmicSkaarj")
MonsterTable=(MonsterName="Cosmic Slith",MonsterClassName="CosmicMonsters103.CosmicSlith")
MonsterTable=(MonsterName="Cosmic Queen",MonsterClassName="CosmicQueen(EditA).CosmicQueen")
MonsterTable=(MonsterName="Cosmic Titan",MonsterClassName="CosmicMonsters103.CosmicTitan")
Copyright by the RQ RPG Invasion Server. All content may not be edited, copied or
modified in any way without permission from the authors.
DOWNLOAD:
CosmicMonsters104.uDOWNLOAD:
CosmicQueenEditA.uIf you still prefer the old version of the cosmic queen(the 103 version), then you can still download the XS files for it
here.