Hardly, i made a mod with 3 gametypes, are invasion modified the three
Gamma
The first is the *AF!*Invasion ( Maps Prefix is AFInv )
You have to enable the Anime Fans RPG mutator for they work correctly
On this ones, are like normal, but are maps with the rpg bonus things and that, waves are 16
The second is *AF!*Last Hope ( Maps Prefix is AFLH )
Same, on all AF gametypes have to enable rpg mutator
On this, You are able to build the UMF buildings, you shouldnt build them on another place
The UMF Buildings there is actually only 1 ( engineers can build them ) the barracks
So, This maps have 40 waves in total
The Third is *AF!*Survival ( Maps Prefix is AFSRV )
On this, you have to survive starting with powerfull monsters, because waves are only 8
The maps that can be used on this one are the normal ones, DM-Rankin and those small ones not user made
On this RPG Update there are these bonus things:
(AF) Loaded Amplifiers.- Ability for the weapons master, With this, They can make more damage using special damage amplifiers made for them, with a low adrenaline consumption
Loaded Engineer/Monsters.- Changed the max level for be able to add more things, Already added a vehicle called Manta +1 that haves a different skin and does more damage, also can build special buildings like the Barracks, later i will add better monsters for the medic/monster masters
Engineers Translocator Teleport Function Desactivated.- They will reach a really higher power, so, i decided, for make a balance on the classes, disabling the ability of teleporting
Adrenaline masters secret change.- I changed something for balance them, but i dont will tell you what
Experience Shop System.- You can use experience points for buy things like ammo, or weapons, also artifacts, and hp, oh, and shield, Also you can take some experience from some special adrenaline pills that appear in the map that give you free experience, that allowed something i dont will tell too xD
Certain bugs has been found and i have to fix them too
1.- *AF!*Last Hope and *AF!*Survival wave configs doesnt save
Fix: Use *AF!*Invasion, configure the waves, and then copy the XInv waves from the invasion .ini to the lasthope/survival .ini
2.- Advanced buildings dont build correctly ( barracks ), They spawn on a little different place than where the trans where placed
Fix: Use a Manta for place them correctly
3.- *AF!*Invasion wave configs dont appear
Fix: Select the gametype, Start a game in any map, and then in the in-game menu, press Wave Config ( you know, where appears the list of players, where you exit the serv, or that )
The versions will be like this of this mod
1.0.0.0.0 BETA
1.*.*.*.* = Official version
*.0.*.*.* = Number of Updates
*.*.0.*.* = Number of Great Fixes
*.*.*.0.* = Number of Fixes
*.*.*.*.0 = Number of Small Fixes
ALPHA = Stills in fixing period, dont works yet, bug searching
BETA = Stills in test period, Preparing for a version change, and adding new features
DELTA = Public
I think i exagerated with that, or i dont know xD
Well... If you find any bug... Please send a private message to me
If you ask why the main menu screen its same, its because later i will make one
And, if you can help me to make this mod, Please send me a private message
Well, I hasnt made a lot of advances
My vista was damaged by 3 months xD, it dont worked because the registry was damaged, but now is working